May 02, 2024  
2022-2023 Undergraduate Catalog 
    
2022-2023 Undergraduate Catalog [ARCHIVED CATALOG]

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PSY 107 - Psychology of Video Games


In 1982, the Surgeon General of the United States (Dr. C. Everett Koop)  suggested that “videogames may be hazardous to the health of young people”, with many  people addicted to these games “body and soul” (New York Times, Nov. 10, 1982). Was the  Surgeon General drawing attention to a significant cultural problem, or can the alleged dangers  of videogames be safely dismissed as a cultural myth? Why, indeed, do people play video  games at all when there are so many other ways to spend one’s time (e.g., sports, reading good  books)? What benefits are there to immersing oneself in a video game? This class will explore  theory and research pertaining to player motivation as well as the potential short-term and long term effects of video gaming. The cultural significance of video games will also be discussed. Course Typically Offered: Every 3 years.

Prerequisite(s): None.

Credits: 4



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